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» yes! we r back
Monster Cards EmptyTue Nov 06, 2012 5:14 pm by kompella12

» This Clan Should Not Die.
Monster Cards EmptyTue Oct 16, 2012 4:56 am by yamikazi

» Testing rubric as of July 29th 2012
Monster Cards EmptyMon Aug 20, 2012 10:43 am by yamikazi

» :Suggestion:
Monster Cards EmptyMon Aug 20, 2012 10:42 am by yamikazi

» don't want this academy to be over
Monster Cards EmptyMon Aug 20, 2012 10:41 am by yamikazi

» I need a test
Monster Cards EmptyWed Apr 04, 2012 10:26 pm by yikhang

» Important:For all active members!
Monster Cards EmptyThu Mar 29, 2012 3:02 pm by ZMWx6

» RANKING TOURNEY INFO
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» DCA RANKINGS
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» DCA RANKING MATCHES
Monster Cards EmptyMon Mar 26, 2012 2:08 pm by Guest

yes! we r back
Monster Cards EmptyThu Aug 16, 2012 4:19 am by kompella12
the best academy is back.... T.T been such a long time.... i will help as much as i can in improving this academy

Comments: 5
:Suggestion:
Monster Cards EmptyTue Mar 20, 2012 2:09 pm by Moonknight Xytix
I need everyone's Suggestion to Revive this academy again! just post here!

Comments: 22
Important:For all active members!
Monster Cards EmptyMon Mar 26, 2012 2:00 pm by Moonknight Xytix
For all active members!
I'll have a surprise for you!
but before I reveal it..
put the status how many days you're active here in the academy!

[days]/in a week
[hours]/in a day

Thank you!

~Moon


Comments: 11
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Samareye
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PostSubject: Monster Cards   Monster Cards EmptySat Dec 24, 2011 4:22 am

WHAT IS A MONSTER CARD?

Monster Cards are used to battle and defeat your opponent. Battles between Monster Cards are the foundation of any Duel.There are many kinds of Monster Cards. This game is more than a simple slugfest, so monsters with high Attack and Defense Points will not be enough. There are also monsters with strong special effects even though their ATK and DEF points are low. Therefore, your success in a Duel depends on how skillfully you can make use of the different kinds of cards. Let’s take a look at the different kinds of monsters.


Last edited by Samareye on Sat Dec 24, 2011 4:23 am; edited 1 time in total
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Samareye
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Samareye


DN Username : Samareye
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Level: 6
Rank: Commoner
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PostSubject: Re: Monster Cards   Monster Cards EmptySat Dec 24, 2011 4:22 am

NORMAL MONSTERS
These are basic Monsters. Cards without special abilities. Many Normal Monsters have higher Attack Points and Defense Points than Effect Monsters, instead of having special abilities.
Monster Cards 20644_1290678917068
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Samareye
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Samareye


DN Username : Samareye
DCA Points : 375
Posts : 287
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First Xerxes Award

Dueling Level
Level: 6
Rank: Commoner
Experience:
Monster Cards Left_bar_bleue100/1050Monster Cards Empty_bar_bleue  (100/1050)

Monster Cards Empty
PostSubject: Re: Monster Cards   Monster Cards EmptySat Dec 24, 2011 4:23 am

EFFECT MONSTERS
An Effect Monster is a monster that has special abilities. The effects of these monsters are split into 5 categories:

• Flip Effect
• Continuous Effect
• Ignition Effect
• Trigger Effect
• Quick Effect

Monster Cards Zubaba_knight

Flip Effect
This is an effect that is activated when a face-down card is flipped face-up. This can happen when it is Flip Summoned, attacked while face-down, or flipped face-up by a card effect. These effects start with the word “FLIP:” on the card. When you have a face-down monster, your opponent must be wary because they don’t know if it has a Flip Effect or not.

Example: FLIP: Draw 1 card.

Continuous Effect
This effect is active while the Effect Monster Card is face-up on the field. The effect starts when the face-up monster appears on the field, and ends once that monster is gone or is no longer face-up; there is no trigger for its activation. These monsters are most useful if you have a strategy to protect them while they are on the field.

Example: Monsters with 2000 or less ATK cannot
declare an attack.

Ignition Effect
You use this type of effect just by declaring its activation during your Main Phase. (See Turn Structure, page 28.) There are some Ignition Effects that have a cost to activate, like discarding cards from your hand, Tributing a monster, or paying Life Points. Because you can choose when to activate this type of effect, it’s easy to create combos with them.

Example: You can Tribute this card to target 1 monster on the field; destroy that target.

Trigger Effect
These effects are activated at specific times, such as “during the Standby Phase” or “when this monster is destroyed.” These cards can make for some great combos, but it’s easier for your opponent to predict what will happen, so they might try to stop you.

Example: When this card is destroyed by battle and sent to the Graveyard: Target 1 card on the field; destroy that target.

Quick Effect
These are special monster effects that you can activate even during your opponent's turn. These types of effects have a Spell Speed of 2, even though all other monster effects have a Spell Speed of 1. (See Spell Speed) Since it’s difficult for your opponent to predict these cards, they can give them an unexpected surprise.
(Formerly called Multi-Trigger Effects.)

Example: You can activate this effect during either player's turn.
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